here is my dog, modeled using zspheres and sculpted in zbrush. Retopoed in Topo-Gun. Uvs were made using a combinataion of Headus Uv Layout, Maya, and zbrush. Normal Map and Ambient Occlusion Map were made using xNormal. Color map was made using Photoshop and Zbrush. all made by me
These are my maps made using Zbrush and Photoshop for color and spec,
xNormal was used for normal and ambient map.